In Bedrock Edition, cheats can be toggled at any time in the "Game" tab of the settings menu. To permanently enable cheats, the level.dat file has to be edited. The player can disable the LAN world by reloading the world. Note that this disables game pausing for the duration, so while open to LAN, the player should get somewhere safe or reload their world before using the Game Menu. The player can do this each time the player starts playing the world again. This is not permanent but allows the use of commands until the player quits the world, and changes the player makes via commands (items spawned, etc.) are saved with the world. The player does not actually need to be on a LAN or have others join. In Java Edition, in singleplayer worlds where cheats were not enabled at creation, they can be enabled on a temporary basis by opening the current game session to LAN play ( Esc → "Open to LAN", then "Allow Cheats" button and "Start LAN World"). That means most commands are available in the singleplayer world only if cheats are enabled, and available in multiplayer server only if the player is an operator. Most commands require the executor have a high enough permission level.
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